io.github.TomasLucasUTN/godot-mcp-bridge
MCP server for Godot game engine integration — control the Godot editor with AI
Servidor MCP · de TomasLucasUTN
Resumen
io.github.TomasLucasUTN/godot-mcp-bridge es un servidor MCP publicado por TomasLucasUTN. Marketplaces que leemos y que lo publican: 1 (Official MCP Registry). El último cambio que registramos fue el 2026-10-17. Según nuestra pasada por los marketplaces del 2026-10-17.
Qué pide
- Se ejecuta en tu equipo
Ninguno de los marketplaces que leemos publica sus herramientas ni los ajustes que pide.
Lo que declara, pide y ejecuta, completo
Instala solo plugins de desarrolladores en los que confíes. Mostramos lo que publican los marketplaces y no probamos plugins.
Paquete
npm godot-mcp-bridge (godot-mcp-bridge en npm)
- Descargas de npm por semana: 199 (2026-10-13)
- Descargas de npm por mes: 997 (2026-10-13)
- Última versión en npm: 1.2.1, publicada el 2026-09-04
Sin vulnerabilidades conocidas en OSV para 1.2.1 (comprobado el 2026-10-14)
Los datos de npm proceden del registro público de npm (registry.npmjs.org, api.npmjs.org). Cada cifra es del propio registro y nunca se suma a otra. Un registro que no publica una cifra no muestra ninguna: sin cifra no es cero. Los registros de vulnerabilidades proceden de OSV.dev (CC BY 4.0) y solo se refieren a la versión declarada; un listado sin versión declarada no recibe respuesta. No analizamos código.
Funciona con
- Claude Code
- Codex
- Cursor
- VS Code
- Copilot CLI
Un enlace de un clic abre el cliente, que pide confirmación antes de añadir el servidor.
Según los marketplaces que lo listan y el transporte MCP que declara, tal como lo documenta cada cliente. No probamos plugins.
Conectar
Comandos y configuraciones generados solo a partir de lo que declaran sus marketplaces. No los ejecutamos por ti ni probamos plugins.
Como servidor MCP local: paquete npm
Generado a partir de lo que declara Official MCP Registry.
claude mcp add --transport stdio godot-mcp-bridge -- npx -y godot-mcp-bridge
[mcp_servers.godot-mcp-bridge]
command = "npx"
args = ["-y", "godot-mcp-bridge"]
{
"mcpServers": {
"godot-mcp-bridge": {
"command": "npx",
"args": [
"-y",
"godot-mcp-bridge"
]
}
}
}
Dónde está publicado
| Marketplace | Estado | Versión | Cifras | Verificado | Visto por primera vez |
|---|---|---|---|---|---|
| Official MCP Registry (Abrir el registro) | Publicado | 1.2.1 | Descargas por mes (npm): 997 Descargas por semana (npm): 199 Forks (GitHub): 1 Estrellas (GitHub): 9 |
Sin marca |
Cada cifra es del propio marketplace y nunca se suma entre marketplaces. Un marketplace que no publica cifras no muestra ninguna: sin número no es cero.
Cómo han cambiado sus cifras
- 2026-10-128
- 2026-10-179
Cada punto es un día en que leímos un número distinto; los tramos planos son días en que el número no cambió. Las cifras de distintos marketplaces nunca se suman.
Qué cambió
Nada ha cambiado en este plugin desde que lo seguimos.
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AI game maker: build, run, screenshot and play-test Godot and retro console games in a live project
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Encontrados por significado, no por código ni repositorio compartidos: los plugins similares siguen siendo productos distintos, y esto no es una reseña ni una recomendación.
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Además recibirás avisos cuando un marketplace lo publique, lo retire, cambie su marca verificada o lo que pide, y su endpoint remoto quedará monitorizado como un servicio web.
Datos de Official MCP Registry. Las cifras proceden de nuestros propios recorridos periódicos por los marketplaces, leída por última vez el . No publicamos datos de contacto de los editores de plugins.