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UEAgent vs Godot MCP Runtime

UEAgent is an MCP server published by CarlxsMG. Marketplaces we read that list it: 1 (Official MCP Registry). Godot MCP Runtime is an MCP server published by Erodenn. Marketplaces we read that list it: 2 (Official MCP Registry, npm registry (MCP servers)). As of our marketplace pass on 2026-10-27. This pair was picked by a reader, not by our comparison rule, so search engines are asked not to index the page.

Where each is published

Where each is published
MarketplaceUEAgentGodot MCP Runtime
Official MCP Registry Listed
Version: 2.9.0
Forks (GitHub): 0
Stars (GitHub): 1
Not marked · First seen
Listed
Version: 3.8.0
Downloads/month (npm): 4 001
Downloads/week (npm): 549
Forks (GitHub): 19
Stars (GitHub): 95
Not marked · First seen
npm registry (MCP servers) Not listed Listed
Version: 3.8.1
Downloads/month (npm): 4 001
Downloads/week (npm): 549
Forks (GitHub): 19
Stars (GitHub): 95
Not marked · First seen

Each figure is the marketplace's own and is never added up across marketplaces. A marketplace that publishes no figure shows none: no number is not zero.

The facts side by side

UEAgent vs Godot MCP Runtime
FactUEAgentGodot MCP Runtime
Marketplaces that list it (differs)1 (worse)2 (better)
Stars (GitHub) (differs)1 (worse)95 (better)
Forks (GitHub) (differs)0 (worse)19 (better)
Last release (differs)2026-10-27Not published
Where it runs (differs)Not statedOn your machine (godot-mcp-runtime)
Transport (differs)Not statedstdio
Tools it declaresNot publishedNot published
Environment variables it asks for (differs)Not published5, secrets among them: 0
Licence (differs)Not statedMIT
Repository (differs)github.com/carlxsmg/ueagentgithub.com/erodenn/godot-mcp-runtime
Changes in the last 7 days (differs)70
First seen (differs)2026-10-232026-10-11

Lines where the two differ have a tinted background and bold values. Where the data itself says which value is better (more marketplaces, a larger figure of the same marketplace, a fresher release, a verified mark on a marketplace that lists both), the better one is also marked green with ▲ and the worse one red with ▼. Where it runs, the transport, the tools, the settings, hooks, the bundle's parts, the licence and the week's changes are marked only as different: more or fewer is not better in itself.

What each says it does

UEAgent

In its own words, on Official MCP Registry:

MCP server for Unreal Engine 5, built into the editor: Blueprints, materials, levels, Niagara, PCG.

Godot MCP Runtime

In its own words, on Official MCP Registry:

Zero-addon MCP server for Godot 4: agents edit, run, and play-test the game.

How to run each

UEAgent

No data for an automatic command: what its marketplaces declare does not say unambiguously how to connect it.

Godot MCP Runtime As a local MCP server: npm package

Claude Code
claude mcp add --transport stdio godot-mcp-runtime -- npx -y godot-mcp-runtime

Commands built only from what the marketplaces declare; the full set for every client is on each card.

Tools each declares

Neither one's marketplaces publish a list of tools, so there is nothing to compare.

Settings each asks for

The marketplaces of UEAgent publish no settings it asks for, so we do not compare settings.

What it can do: UEAgent · What it can do: Godot MCP Runtime · Compare two other plugins

Data comes from the Official MCP Registry (registry.modelcontextprotocol.io), CC0 1.0. Package data comes from the public npm registry (registry.npmjs.org). Figures come from our own regular passes over the marketplaces, last read on . We publish no contact details for plugin publishers.

Where the data comes from: how the catalog is built