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Pascal 3D Editor vs io.github.pixelx-jp/plateau-creative-mcp

Pascal 3D Editor is an MCP server published by pascalorg. Marketplaces we read that list it: 1 (Official MCP Registry). io.github.pixelx-jp/plateau-creative-mcp is an MCP server published by pixelx-jp. Marketplaces we read that list it: 1 (Official MCP Registry). As of our marketplace pass on 2026-10-17. This pair was picked by a reader, not by our comparison rule, so search engines are asked not to index the page.

Where each is published

Where each is published
MarketplacePascal 3D Editorio.github.pixelx-jp/plateau-creative-mcp
Official MCP Registry Listed
Version: 0.6.1
No figure published
Not marked · First seen
Listed
Version: 0.1.1
Downloads/month (npm): 359
Downloads/week (npm): 57
Forks (GitHub): 6
Stars (GitHub): 33
Not marked · First seen

Each figure is the marketplace's own and is never added up across marketplaces. A marketplace that publishes no figure shows none: no number is not zero.

The facts side by side

Pascal 3D Editor vs io.github.pixelx-jp/plateau-creative-mcp
FactPascal 3D Editorio.github.pixelx-jp/plateau-creative-mcp
Marketplaces that list it11
Stars (GitHub) (differs)No figure on GitHub33
Forks (GitHub) (differs)No figure on GitHub6
Last releaseNot publishedNot published
Where it runs (differs)Remote server (editor.pascal.app/api/mcp)On your machine (@yodolabs/plateau-creative-mcp)
Transport (differs)Streamable HTTPstdio
Tools it declaresNot publishedNot published
Environment variables it asks forNot publishedNot published
LicenceNot statedNot stated
Repository (differs)Not statedgithub.com/pixelx-jp/plateau-creative-mcp
Changes in the last 7 days00
First seen2026-10-112026-10-11
Endpoint at the last check (differs)Responded 3 days agono remote endpoint we check

Lines where the two differ have a tinted background and bold values. Where the data itself says which value is better (more marketplaces, a larger figure of the same marketplace, a fresher release, a verified mark on a marketplace that lists both), the better one is also marked green with ▲ and the worse one red with ▼. Where it runs, the transport, the tools, the settings, hooks, the bundle's parts, the licence and the week's changes are marked only as different: more or fewer is not better in itself.

What each says it does

Pascal 3D Editor

In its own words, on Official MCP Registry:

Create, inspect, validate, and save editable 3D building scenes with Pascal's hosted MCP server.

io.github.pixelx-jp/plateau-creative-mcp

In its own words, on Official MCP Registry:

PLATEAU 3D city data as scene-editing and glTF export tools for creative LLM agents.

How to run each

Pascal 3D Editor As a remote MCP server

Claude Code
claude mcp add --transport http editor https://editor.pascal.app/api/mcp --header "Authorization: Bearer <YOUR_TOKEN>"

Requires: Authorization header

io.github.pixelx-jp/plateau-creative-mcp As a local MCP server: npm package

Claude Code
claude mcp add --transport stdio plateau-creative-mcp -- npx -y @yodolabs/plateau-creative-mcp

Commands built only from what the marketplaces declare; the full set for every client is on each card.

Only Pascal 3D Editor has a remote endpoint we check. How we check endpoints

Tools each declares

Neither one's marketplaces publish a list of tools, so there is nothing to compare.

Settings each asks for

Neither one's marketplaces publish the settings it asks for.

What it can do: Pascal 3D Editor · What it can do: io.github.pixelx-jp/plateau-creative-mcp · Compare two other plugins

Data comes from the Official MCP Registry (registry.modelcontextprotocol.io), CC0 1.0. Figures come from our own regular passes over the marketplaces, last read on . We publish no contact details for plugin publishers.

Where the data comes from: how the catalog is built