Aseprite Live
Live+headless Aseprite MCP: Unity export, art-QA, tilemaps, in-editor dialogs, update-aware
MCP server · by oaktreegames
About
Aseprite Live is an MCP server published by oaktreegames. Marketplaces we read that list it: 1 (Official MCP Registry). The last change we recorded was on 2026-10-15. As of our marketplace pass on 2026-10-19.
What it asks for
- Runs on your machine
- Settings: 4
What it declares, asks for and runs, in full
Only install plugins from developers you trust. We list what marketplaces publish and do not test plugins.
Package
PyPI aseprite-live-mcp (aseprite-live-mcp on PyPI)
- PyPI downloads/week: 79 (2026-10-13)
- PyPI downloads/month: 310 (2026-10-13)
- Latest version on PyPI: 0.2.0, published 2026-07-17
No known vulnerabilities in OSV for 0.2.0 (checked 2026-10-14)
PyPI facts come from pypi.org, PyPI downloads from pypistats.org. Each figure is the registry's own and is never added to another. A registry that publishes no figure shows none: no number is not zero. Vulnerability records come from OSV.dev (CC BY 4.0) and concern the declared version only; a listing that declares no version gets no answer. We do not scan code.
Works with
- Claude Code
- Codex
- Cursor
- VS Code
- Copilot CLI
A one-click link opens the client, which asks you to confirm before it adds the server.
From the marketplaces that list it and the MCP transport it declares, as each client documents them. We do not test plugins.
Connect
Commands and configs built only from what its marketplaces declare. We do not run them for you and do not test plugins.
As a local MCP server: PyPI package
Built from what Official MCP Registry declares.
claude mcp add --transport stdio aseprite-live-mcp -- uvx aseprite-live-mcp
[mcp_servers.aseprite-live-mcp]
command = "uvx"
args = ["aseprite-live-mcp"]
{
"mcpServers": {
"aseprite-live-mcp": {
"command": "uvx",
"args": [
"aseprite-live-mcp"
]
}
}
}
Optional settings it also lists: ASEPRITE_MCP_BACKEND, ASEPRITE_MCP_NO_UPDATE_CHECK, ASEPRITE_PATH, ASEPRITE_RELAY_URL.
Where it is published
| Marketplace | Status | Version | Figures | Verified | First seen |
|---|---|---|---|---|---|
| Official MCP Registry (Open the registry record) | Listed | 0.2.0 | Downloads/month (PyPI): 310 Downloads/week (PyPI): 79 Forks (GitHub): 0 Stars (GitHub): 8 |
Not marked |
Each figure is the marketplace's own and is never added up across marketplaces. A marketplace that publishes no figure shows none: no number is not zero.
How its figures have moved
- 2026-10-158
- 2026-10-188
Each dot is a day we read a different number; flat stretches are days the number did not move. Figures of different marketplaces are never added up.
What changed
Nothing has moved on this plugin since we started watching it.
Similar plugins
Products whose own names, descriptions, tools and skills are closest in meaning to this one, on every marketplace we read. Closeness is ranked within this list only.
-
Create and verify pixel-art assets with atomic Aseprite edits and Phaser export.
-
Draw pixel-art tiles and tilesets for 2D games, with PNG+metadata export for Unity.
-
quartermaster io.github.Tanshaydar/quartermaster
Local MCP asset intelligence across Unity, Fab, Megascans, Gumroad & Cosmos.
-
Offline, headless pixel-art editor: draw, animate, inspect, and export sprites and fonts.
-
stdio bridge for the local Unity Editor MCP server from FunseaAI/unity-mcp.
-
Control the Unity Editor from MCP hosts through a local Rust server and C# Unity bridge.
-
Unity Editor MCP server: execute_code, screenshots, input simulation, play mode automation.
-
stdio bridge for the local Unity Editor MCP server from FunplayAI/funplay-unity-mcp.
-
Drive a live Cinevva game session: edit game files, import CC0 assets, preview changes.
-
Control and verify a live Unity Editor through a local, low-token MCP server.
Similar plugins by marketplace
The same question asked of one marketplace at a time: is there an analog of this plugin there?
Has a listing on Claude Code: claude-plugins-community (5)
-
Generate game art from Claude. Adds the SpriteCook MCP server for creating pixel art sprites, textures, and animations, plus guided skills for sprite sheets, tilesets, and icon…
-
mdk-mcp-server io.github.SAP/mdk-mcp-server
Model Context Protocol (MCP) server for AI-assisted development of MDK applications.
-
unreal-engine-skills-for-claude-code
Control Unreal Editor directly from Claude Code via MCP. Hundreds of tools exposed via Unreal's ToolsetRegistry across 30+ toolsets: actors, blueprints, materials, Niagara…
-
Generate MCP server scaffold and tool implementation code from a natural language description. Describe what tools you want in plain language, choose TypeScript or Python, and get…
-
Convert MCP servers to token-efficient CLI tools with auto-generated SKILL.md files for Claude Code agents
Has a listing on Claude Code: claude-plugins-official (5)
-
Unity's official plugin for Claude Code, with curated skills for game development, monetization, and performance optimization.
-
Figma design platform integration. Access design files, extract component information, read design tokens, and translate designs into code. Bridge the gap between design and…
-
mdk-mcp-server io.github.SAP/mdk-mcp-server
Model Context Protocol (MCP) server for AI-assisted development of MDK applications.
-
unreal-engine-skills-for-claude-code
Control Unreal Editor directly from Claude Code via MCP. Hundreds of tools exposed via Unreal's ToolsetRegistry across 30+ toolsets: actors, blueprints, materials, Niagara…
-
firebase-mcp io.github.firebase/firebase-mcp
Gives AI development tools Firebase-specific capabilities and expertise.
Has a listing on Claude: knowledge-work-plugins (5)
-
Unity's official plugin for Claude Code, with curated skills for game development, monetization, and performance optimization.
-
Figma design platform integration. Access design files, extract component information, read design tokens, and translate designs into code. Bridge the gap between design and…
-
MCP server for terminal commands, file operations, and process management
-
Build and deploy on Val Town. Bundles the Val Town MCP server and platform skills (HTTP vals, cron/intervals, SQLite, email, OAuth, React UI, third-party integrations, templates).
-
Agentic engineering skills for Qt software development — Qt C++/QML code review, QML coding, and Qt C++/QML code documentation.
Has a listing on Codex: openai-curated (openai/plugins) (5)
-
Build, run, test, debug, instrument, and implement local macOS apps using Xcode, SwiftUI, AppKit interop, unified logging, and shell-first desktop workflows.
-
Build iOS apps with workflows for App Intents, SwiftUI UI work, Simulator mirroring in the Codex in-app browser, performance profiling, leak investigation, and simulator debugging.
-
Use MagicPath to find, inspect, install, create, and edit UI components from Codex.
-
Official Expo skills for building, deploying, upgrading, and debugging Expo and React Native apps.
-
Skills for NVIDIAs ecosystem spans GPU acceleration, CUDA, AI agents, inference, robotics, Physical AI, Omniverse, and simulation. This plugin helps you understand the pieces…
Has a listing on Community GitHub marketplaces (5)
-
Professional pixel-art collaborator for Aseprite: live MCP drawing, encoded rules, /pixel-* skills, review/rig/palette/animation agents, live-first guard.
-
rpgmaker-mz-mcp io.github.Redseb/rpgmaker-mz-mcp
MCP server for RPG Maker MZ: maps, tile painting, events, database editing, and validation.
-
Control Krita through a secure local MCP server and authenticated Windows bridge.
-
rive-mcp io.github.ODU33104/rive-mcp
Free, editor-less MCP server for Rive: create, edit, render .riv — plus an AI-collaborative Studio
-
livepilot io.github.dreamrec/livepilot
317-tool agentic MCP production system for Ableton Live 12 — device atlas, sample engine, composer
Has a listing on Copilot CLI: github/awesome-copilot (5)
-
Figma design platform integration. Access design files, extract component information, read design tokens, and translate designs into code. Bridge the gap between design and…
-
Complete toolkit for building Model Context Protocol (MCP) servers in Kotlin using the official io.modelcontextprotocol:kotlin-sdk library. Includes instructions for best…
-
Complete toolkit for building Model Context Protocol (MCP) servers in TypeScript/Node.js using the official SDK. Includes instructions for best practices, a prompt for generating…
-
Complete toolkit for building Model Context Protocol (MCP) servers in Go using the official github.com/modelcontextprotocol/go-sdk. Includes instructions for best practices, a…
-
Build high-performance Model Context Protocol servers in Rust using the official rmcp SDK with async/await, procedural macros, and type-safe implementations.
Has a listing on Copilot CLI: github/copilot-plugins (5)
-
mcp-apps
Generate MCP App widgets for MCP tools. Produces self-contained HTML widgets using the MCP Apps protocol.
-
Build Power Apps Canvas Apps using the Canvas Authoring MCP server.
-
mobile-app
Build and deploy Power Apps code apps for mobile using Expo (React Native), with native device functionality and Power Platform connectors
-
code-apps-preview
Build and deploy Power Apps code apps using React, Vite, and Power Platform connectors.
-
power-automate
Build, edit, run, and debug Power Automate cloud flows via the FlowAgent MCP server — connection lifecycle, surgical edits, copy across environments, run management, and validated…
Has a listing on Cursor: cursor/plugins (5)
-
Build apps, scripts, and automations with the TypeScript SDK.
-
Let Grok Bot reach MCP servers on your private Tailscale network. On your own tailnet it joins as one tag:grokbot device; on your team's company tailnet, turned on by a team…
-
Skills for building on the Cursor Origin API. Fetch the live spec first, then follow the Origin rules for credentials, scopes, webhooks, paging, and errors. Includes a skill that…
-
Fan large tasks out across parallel cloud agents with planners, workers, verifiers, and structured handoffs.
-
playwright-mcp io.github.microsoft/playwright-mcp
Playwright Tools for MCP
Has a listing on Docker MCP Catalog (5)
-
unreal-engine-mcp io.github.ChiR24/unreal-engine-mcp
EngineWire: drive the Unreal Editor (UE 5.0-5.8): levels, Blueprints, UI, materials, VFX and more.
-
Access to Rube's catalog of remote MCP servers.
-
MCP server for terminal commands, file operations, and process management
-
Remote MCP server for the Hackle Admin API: experiments, feature flags, remote config, messaging.
-
VeyraX MCP is the only connection you need to access all your tools in any MCP-compatible environment.
Has a listing on Official MCP Registry (5)
-
Create and verify pixel-art assets with atomic Aseprite edits and Phaser export.
-
Draw pixel-art tiles and tilesets for 2D games, with PNG+metadata export for Unity.
-
quartermaster io.github.Tanshaydar/quartermaster
Local MCP asset intelligence across Unity, Fab, Megascans, Gumroad & Cosmos.
-
Offline, headless pixel-art editor: draw, animate, inspect, and export sprites and fonts.
-
stdio bridge for the local Unity Editor MCP server from FunseaAI/unity-mcp.
Found by meaning, not by shared code or a shared repository: similar plugins stay separate products, and this is not a review or a recommendation.
Want this mark on your plugin in our catalog?
Prove you maintain it with a file in its repository, a file on your domain or a DNS record, and you can show this mark on the card, with live banners for your site and README. How verification works
You also get alerts when a marketplace lists it, drops it, changes its verified mark or what it asks for, and its remote endpoint goes on monitoring as a web service.
Data comes from the Official MCP Registry (registry.modelcontextprotocol.io), CC0 1.0. Figures come from our own regular passes over the marketplaces, last read on . We publish no contact details for plugin publishers.