minecraft-bedrock vs io.github.ChiR24/unreal-engine-mcp
minecraft-bedrock is no longer listed on any marketplace we read: these are its last known data, as of 2026‑10‑18.
minecraft-bedrock is a plugin bundle for AI coding tools published by chapmanjw. No marketplace we read lists it any more. io.github.ChiR24/unreal-engine-mcp is an MCP server published by ChiR24. Marketplaces we read that list it: 2 (Official MCP Registry, Docker MCP Catalog). As of our marketplace pass on 2026-11-11. A plugin in this pair is no longer listed on any marketplace we read, so search engines are asked not to index the page.
Where each is published
| Marketplace | ||
|---|---|---|
| Community marketplace chapmanjw/minecraft-bedrock-claude-plugin | Removed on 2026-10-18 Version: 0.6.0 Forks (GitHub): 0 Stars (GitHub): 3 Not marked · First seen |
Not listed |
| Official MCP Registry | Not listed | Listed Version: 0.6.1-beta-b Downloads/month (npm): 2 910 Downloads/week (npm): 750 Forks (GitHub): 186 Stars (GitHub): 1 026 Not marked · First seen |
| Docker MCP Catalog | Not listed | Listed Version: sha256:bbc6bede740a Forks (GitHub): 186 Pulls (Docker Hub): 40 254 Stars (Docker Hub): 4 Stars (GitHub): 1 026 Not marked · First seen |
Each figure is the marketplace's own and is never added up across marketplaces. A marketplace that publishes no figure shows none: no number is not zero.
The facts side by side
| Fact | minecraft-bedrockno longer listed · | io.github.ChiR24/unreal-engine-mcp |
|---|---|---|
| Marketplaces that list it (differs) | 0 | 2 |
| Stars (GitHub) (differs) | 3 | 1 026 |
| Pulls (Docker Hub) (differs) | No figure on Docker Hub | 40 254 |
| Forks (GitHub) (differs) | 0 | 186 |
| Last release (differs) | Not published | 2026-11-08 |
| Where it runs (differs) | Installs as a plugin bundle | Remote server or your machine |
| Transport (differs) | Not stated | stdio, Streamable HTTP |
| Tools it declares (differs) | Not published | 23 |
| Environment variables it asks for (differs) | Not published | 4, secrets among them: 1 |
| Parts of the bundle (differs) | 23 | Not a bundle |
| Licence | MIT | MIT |
| Repository (differs) | github.com/chapmanjw/minecraft-bedrock-claude-plugin | github.com/chir24/unreal_mcp |
| Changes in the last 7 days (differs) | 0 | 2 |
| First seen (differs) | 2026-10-15 | 2026-10-11 |
| Endpoint at the last check (differs) | no remote endpoint we check | Status out of date: last check 31 h ago returned HTTP 404 |
Lines where the two differ have a tinted background and bold values. No value is marked better or worse: a plugin no marketplace lists any more is shown with its last known data, which we do not rank against current figures.
What to use instead of minecraft-bedrock
Plugins still listed whose own names, descriptions, tools and skills are closest in meaning to it. Comparable, not endorsed.
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Make your own Minecraft mobs, items, and blocks by describing them. Design models and textures, fix errors, and package an add-on ready to play (Bedrock Edition).
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anthropic-plugin-dev
Plugin development toolkit for hooks, MCP servers, commands, and skills.
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Build high-quality MCP servers for LLM integrations
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Architect/executor workflow over MCP — Claude Code or Google Antigravity drives a local LLM executor through structured phases, review gates, and telemetry.
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Build an MCP server and bundle your tools into a shareable plugin, end to end. Two skills: build-mcp scaffolds one server; build-plugin packages skills, hooks, agents, and MCP…
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Generate MCP server scaffold and tool implementation code from a natural language description. Describe what tools you want in plain language, choose TypeScript or Python, and get…
What each says it does
minecraft-bedrock
Guided, step-by-step setup of the Minecraft Bedrock MCP stack (dedicated server, world, behavior pack, MCP server, Claude connection) plus an in-world builder agent.
io.github.ChiR24/unreal-engine-mcp
EngineWire: drive the Unreal Editor (UE 5.0-5.8): levels, Blueprints, UI, materials, VFX and more.
How to run each
minecraft-bedrock
No data for an automatic command: what its marketplaces declare does not say unambiguously how to connect it.
io.github.ChiR24/unreal-engine-mcp As a local MCP server: npm package
claude mcp add --env "MCP_AUTOMATION_CAPABILITY_TOKEN=<YOUR_MCP_AUTOMATION_CAPABILITY_TOKEN>" --env "UE_PROJECT_PATH=<YOUR_UE_PROJECT_PATH>" --transport stdio unreal-engine-mcp -- npx -y unreal-engine-mcp-server
Requires: MCP_AUTOMATION_CAPABILITY_TOKEN (secret), UE_PROJECT_PATH
Commands built only from what the marketplaces declare; the full set for every client is on each card.
Only io.github.ChiR24/unreal-engine-mcp has a remote endpoint we check. How we check endpoints
Tools each declares
The marketplaces of minecraft-bedrock publish no list of tools, so we do not compare tools.
Settings each asks for
The marketplaces of minecraft-bedrock publish no settings it asks for, so we do not compare settings.
What it can do: minecraft-bedrock · What it can do: io.github.ChiR24/unreal-engine-mcp · Compare two other plugins
Data comes from public marketplace files in GitHub repositories of their authors. Data comes from the Official MCP Registry (registry.modelcontextprotocol.io), CC0 1.0. Data comes from the Docker MCP Catalog (desktop.docker.com/mcp/catalog) and Docker Hub. Figures come from our own regular passes over the marketplaces, last read on . We publish no contact details for plugin publishers.