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wavedash vs Playgama MCP - Publish & Manage HTML5 Games

wavedash is no longer listed on any marketplace we read: these are its last known data, as of 2026‑10‑16.

wavedash is a plugin bundle for AI coding tools published by Wavedash. No marketplace we read lists it any more. Playgama MCP - Publish & Manage HTML5 Games is an MCP server published by playgama.com. Marketplaces we read that list it: 1 (Official MCP Registry). As of our marketplace pass on 2026-10-28. A plugin in this pair is no longer listed on any marketplace we read, so search engines are asked not to index the page.

Where each is published

Where each is published
MarketplacewavedashPlaygama MCP - Publish & Manage HTML5 Games
Community marketplace wvdsh/ai Removed on 2026-10-16
Version: 0.1.1
Forks (GitHub): 0
Stars (GitHub): 2
Not marked · First seen
Not listed
Official MCP Registry Not listed Listed
Version: 1.1.0
Forks (GitHub): 2
Stars (GitHub): 0
Not marked · First seen

Each figure is the marketplace's own and is never added up across marketplaces. A marketplace that publishes no figure shows none: no number is not zero.

The facts side by side

wavedash vs Playgama MCP - Publish & Manage HTML5 Games
Factwavedashno longer listed · Playgama MCP - Publish & Manage HTML5 Games
Marketplaces that list it (differs)01
Stars (GitHub) (differs)20
Forks (GitHub) (differs)02
Last releaseNot publishedNot published
Where it runs (differs)Remote server (mcp.wavedash.com/mcp)Remote server (developer.playgama.com/api/mcp)
TransportStreamable HTTPStreamable HTTP
Tools it declaresNot publishedNot published
Environment variables it asks forNot publishedNot published
Parts of the bundle (differs)2Not a bundle
Licence (differs)MITNot stated
Repository (differs)github.com/wvdsh/aigithub.com/playgama/developer-cabinet-mcp
Changes in the last 7 days00
First seen (differs)2026-10-142026-10-11
Endpoint at the last check (differs)no remote endpoint we checkNot responding since 2026-10-25

Lines where the two differ have a tinted background and bold values. No value is marked better or worse: a plugin no marketplace lists any more is shown with its last known data, which we do not rank against current figures.

What to use instead of wavedash

Plugins still listed whose own names, descriptions, tools and skills are closest in meaning to it. Comparable, not endorsed.

  • Develop Web Game

    Build and debug playable HTML and JavaScript games.

    by khaneliman · Plugin bundle

    Listed on: Community GitHub marketplaces · Describes nearly the same job

  • gamedev-pl

    Build browser games on gamedev.pl from your coding agent.

    by gamedev.pl · Plugin bundle

    Listed on: Community GitHub marketplaces · Describes nearly the same job

  • littlejs

    Build browser games on LittleJS, a fast open-source HTML5 engine with WebGL rendering, physics, particles and audio built in. Describe a game, get a playable project. Nothing to…

    by Frank Force · Plugin bundle

    Listed on: Community GitHub marketplaces · Describes nearly the same job

  • vibedgames

    Seed your coding agent with a game studio: design, scaffold, generate art and audio, add multiplayer, tune feel, and ship browser games with the vg CLI.

    by vibedgames · Plugin bundle

    Listed on: Community GitHub marketplaces · Describes nearly the same job

  • game-dev

    Complete game development plugin — 25 skills, 7 commands, 3 agents, 5 hooks. Genre-agnostic patterns for any game type.

    by Fabricio · Plugin bundle

    Listed on: Community GitHub marketplaces · Describes nearly the same job

  • Unity

    Unity's official plugin for Claude Code, with curated skills for game development, monetization, and performance optimization.

    by Unity-Technologies · Plugin bundle

    Listed on: Claude Code: claude-plugins-official, Claude: knowledge-work-plugins, Community GitHub marketplaces · Describes nearly the same job

Its card, with similar plugins by marketplace

What each says it does

wavedash

In its own words, on Community GitHub marketplaces:

Build browser games, integrate the Wavedash SDK, and prepare builds for upload and publishing.

Playgama MCP - Publish & Manage HTML5 Games

In its own words, on Official MCP Registry:

Publish HTML5 games in seconds from an AI agent: audience, monetization, analytics.

How to run each

wavedash

No data for an automatic command: what its marketplaces declare does not say unambiguously how to connect it.

Playgama MCP - Publish & Manage HTML5 Games As a remote MCP server

Claude Code
claude mcp add --transport http developer-cabinet https://developer.playgama.com/api/mcp

Commands built only from what the marketplaces declare; the full set for every client is on each card.

Only Playgama MCP - Publish & Manage HTML5 Games has a remote endpoint we check. How we check endpoints

Tools each declares

Neither one's marketplaces publish a list of tools, so there is nothing to compare.

Settings each asks for

Neither one's marketplaces publish the settings it asks for.

What it can do: wavedash · What it can do: Playgama MCP - Publish & Manage HTML5 Games · Compare two other plugins

Data comes from public marketplace files in GitHub repositories of their authors. Data comes from the Official MCP Registry (registry.modelcontextprotocol.io), CC0 1.0. Figures come from our own regular passes over the marketplaces, last read on . We publish no contact details for plugin publishers.

Where the data comes from: how the catalog is built